Hi,
first of all I and my group decided to try out T2E and currently really enjoy, although we only had 5 sessions and still many things to learn. During our first sessions we discussed some points / had a couple of questions which we either missed or read and forgot regarding the rules, so any help would be greatly appreciated:
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Does help always have to be reasoned narratively and where do you draw the line? All 4 adventurers have the healer skill. Currently, all of them help when treating injuries which results in +3D for help, however in the fiction I do not think that more than 1 helper could effectively help when reating a wound (too many cooks…) and also it shifts the difficulty, making it far easier for a group of 4 than for example 2 (which makes sense for many conflicts, but not others like cooking or treating a wound) Is there a rule to limit the number of helpers or is it sufficient to say “you cannot adequately describe how you contribute”?
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Relics can be chosen as benefits for level-ups. Are there other methods/rules to acquire additional relics for invocations (e.g. can they be purchased or crafted?)
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In the LMM p144 there is an example for the toll of a long journey where the toll is 12, Asterios and Kjarr foaged (+1 toll on p. 145) and cooked (+2 toll on p.145) which is now a total toll of 15. Cook+Forage pay for 12, using raiment reduces the toll by 1 and then they use 1D which totals to toll 14. Where did we miss the last toll point?
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Some traits like “between the worlds” seem very universal / generous. Can this trait really be used by a shaman every time when he performs an invocation (and is not over the usage limit)?
Thanks in advance, Chris