A while back my fifteen-year-old nephew asked me to run an RPG for him. He wants it to be set in a Renaissance-ish Italy, a young prince whose father’s throne has been usurped and he has to regain the city. After talking to him about what he wants in the game I decided to run it using BW (as opposed to FATE/Spirit of the Century).
And then I bought Mouse Guard.
I’m thinking that maybe I should run it with Mouse Guard. This might be because the lighter rules of MG appeals to me. It might also be because MG is new and I want to run it and I don’t think he’d be into changing the idea to anything involving mice with swords.
I also think that even without the structure of an NPC giving missions that the basic adventure structure would suit us better. I don’t get the sense that he’s into belief-driven play quite yet, that he wants a more reactive role.
So, I want to hack this for a one-on-one set in something like Renaissance Italy.
How would you do it?
And what would you do with Nature?