One of my Missions, The Shipment, is described in this post
And here’s my other mission:
A Death inAppleloft – Spring 1153
Mission: Gwendolyn is worried about the death of an old friend and a strong supporter of the Guard, Mortimer.She had asked him to visit Appleloft to investigate ties to plots that were recently uncovered in Barkstone, without directly involving the Guard. Unfortunately, Mortimer has gone missing, supposedly killed by a raccoon while walking through the orchards after dark. Gwendolyn does not believe he would have been out alone after dark and wants the patrol to investigate. They are to escort the season’s last merchant caravan down to Appleloft.
GM’s Turn
GM’s turn starts with a Pathfinder test to chart a way that the carts and beetle drawn wagons can negotiate.
Obstacles
Wilderness: The Spring has been unseasonably warm, rivers and streams have been running high all season and the way is barred by thick, sticky mud. An Ob 5 (short journey, washed out) Pathfinder test is necessary to navigate to Appleloft.
Mice: Appleloft is a peaceful town nestled at the feet of a stand of apple trees. The mice here have erected rigging throughout the trees in order to harvest the apples,which they sell throughout the Territories. The people of Appleloft live in terror of a monster that hunts the night, rumored to be a hideous and cunning raccoon. An OB X scout test will reveal the coon tracks are a sham and lead the patrol to the fiendishly clever Tuk the Bandit, who is using parts of a raccoon carcass to terrorize the townsfolk and disrupt the apple harvest. Tuk has been working with elements inside the town council who want the Guard’s influence weakened in the Territories, so that prices will increase.
Tuk is holding Mortimer captive in a cellar.
Twists
Wilderness: If the Pathfinder test fails, the wagons become fouled in the mud, while the river is beginning to rise. This is a complex hazard:
[ul]
[li]Carpenter to free the wheels (laborer can help)[/li][li]Persuader to get everyone pulling as a team (help with health or laborer to pull)[/li][li]Insectrist to keep the beetles in tow.[/li][/ul]
Animal: A failed Scout roll while searching near Appleloft will result in the patrol stumbling upon a pine snake (Nature 7). The Pine Snake will try to sneak up and eat one of the mice CONFLICT!