Several skills from the home towns are not listed on the character sheet like Sailor, Steward, Peasant, and Weaver. Are these skills defined in the rules or does the GM just wing it allowing rolls when it makes sense?
Also curious if anyone knows the difference between Survivalist and Pathfinder. Finally, does a cleric use a skill to use prayers (maybe Ritualist?).
From the back of the character sheet, Theologian is used to memorize spells, so that might be used for casting them as well. I’m going to hazard a guess that spells will work like skills, with a list of obstacle factors determining what they can accomplish with a successful test.
I wondered because the ranger has survivalist but not pathfinder. So they may get lost but never run out of food and water I suppose? Maybe they just don’t care if they ever make it back to civilization…