Social Skills Tests

Fair enough. But there is no restriction on Ob penalties, leaving the GM free to hike it up as high as he likes. If he thinks the test should be easier, just dish out a couple advantage dice. Pretty reasonable.

I think, for me, the only problem with social tests is that Will is the only social skill. I always have this feeling that there should be at least one more social stat. Feels off to base everything on just Will alone.

Guys, this thread served its purpose long ago. Let’s let it die.