I like your Weather Watcher way more than what I have below! Mine seems to mundane for steam punk. Tarot card and magic sounds awesome.
–Victor
Here’s what I have to far, all subject to change, revision and wholesale deletion:
The turn of the century. 1899. British steamers project the power of this great Empire across the world Colonies on four continents power the turbines of London, sustaining a city unlike any other. Top hats and monocles are in. Powerful steam engines drive trains, ships, factories, anything a modern civilization could need. And below it all? Mice.
Premise
What’s this about? What do characters do in this setting?
The characters are Special Constable, or SpecCons who report directly to Her Majesty. The S.C.s are the first line of defense against the rats. They carry important documents for the Queen. They also solve crimes and keep the peace.
Overarching Conflict
What’s the overarching conflict?
First is the continual war with the rats. London produces more than enough waste to support rats and mice but the rats are greedy by nature. Additionaly there is the threat of industrailzation. Mice are field dwelers by nature and London can wreak their mind. Some mice folk simply can’t take it and go insane with the stress. Most are safely locked up. A few need to be hunted down and captured. Or killed.
Missions
What kind of missions do the characters go on?
Deliver dispatches.
Fight off rats.
Steal specialized material from humans for mice scientists.
Solve crimes.
Capture insane mice before they harm anyone.
Escort members of the royal family.
Territories
Central London in the late 1800s. The mouse population there is much larger than in straight mouse guard. Travel is either by mostly secure pathways or by hitching a ride on human transport. The second is dangourus but much much fast.
Denizens
What creatures or NPCs populate the setting?
Mice.
Rats, the enemey. (Replaces weseals.)
Humans, but there’s no interaction. It would be like interacting with a mountain.
Lots of ferral dogs and cats.
Nature
What is the unique Nature of your characters?
Same mousy Nature.
Traits
What are the traits for your setting? These are easy to come up with!
Innovative
Oh, shiny! (Likes metal things)
Mechanically Inclined
Clever Fingers (Good with really small mechanism)
Name Changed Traits
Wolfs Snout > Dog’s Snout
Skills
New Skills
Engineer
Clockwork Maker
Steam Engine Operator
Detective
Chemist
Name Changed Skills
Glazier > Glass Maker
Harvester > Scavenger
Healer > Doctor
Loremouse > Historian
Pathfinder > Street Mouse
Weather Watcher > People Watcher
Armorer > Gunsmith
Removed Skills
Apiarist
Name Changed Condition
Food is plentiful in London, so Hungry and Thirst becomes Scared. London is a busy fightening place and it’s easy for a mouse to become frightened.
Other bits
People Watcher: Instead of seasons there are crowds. More people around make tasks more difficult. A skilled mouse can predict where people will be, which functions like Weather Watching.
Weapons:
Sword
Dagger
Pistol
Rifle
Machine Gun (very rare, but they existed!)
To Do
Figure out exactly how People Watching works.
Stat guns.
Other stuff I’m forgetting?