The time has come for my players to attempt to strike down the god of death, who now roams the earth. I used the Monster Burner to stat up this giant (mostly white shade) skeletal hand, but now comes the question of how the fight should actually work. Here’s a basic outline of both sides
Thumyx, God of Death
Stats: Will W10, Perception W8, Agility G6, Speed G6, Power W8, Forte W10
I also tweaked the way white PTGS is calculated to be broken up by the Forte exponent instead of double, so Su G4, Li G14, Mi W8
Traits: Gigantic, Skeletal Hand, Floating, Celestial Sight, Death Hungry
Access to millions of dead bodies, the fight will happen in the wreckage of the largest city in the setting
I have no idea in terms of attacks, or if it should have extra defenses, or anything like that
VS
Raiquen, the Mercenary
Power G7(buffed to G10), temporary Forte G(or W?) 6/7 from a deal with a minor deity
G9 Polearm, and a gray weapon. Also +3 to anything (probably power) from art magic
He can do a W8 wound if he buffs his strength and hits a superb. Funny enough, white shade doesn’t push that any higher
Magic ring that prevents one wound of any magnitude
One resurrection from a mortal wound (from selling his soul)
Enough artha for aristea +3 fate
Angel, the Enchanter
Power B4 (G2 with a magic item), G8 Forte, Will B6(9?)
G8 open ended sword, a gray weapon, gray fireballs with aristea
7 Fate, 6 Persona, 1 Deeds
Madelaine, the Demon
The demon statblock from the Monster Burner, not meant to harm god, mostly to be a distraction and able to fly
How do I balance this? How does god hurt people? What kinds of wounds does god do? I feel like this can end up a steamroll either way, and I’m not sure how to make sure it’s interesting.