Thom Garrow
Thom grew up in Lockhaven, proud to live in the home of the Guard. He worked with his parents to make the weapons and tools needed by the Guard. At a very young age he was proud of his grandfather, a brave hero of the Weasel Wars. So Thom was devastated when his grandfather opened the gates to a boarder town during a siege. His grandfather betrayal marked a turning point in Thom’s life.
At that point he decided he would join the Guard and prove his families worth. He is one of the most dedicated mice in the Guard to the point where it is a problem. Though he is old for a Guardmouse he may never make Patrol Leader simply because he is too constrained by tradition and Right Action. He honestly believes the Guard is the best institution in the Territories and nothing will convince him otherwise. He is a very good Guard Mouse but he isn’t creative enough to ever be a Leader.
Thom also firmly believes the world would be a better place if Lockhaven ruled the whole territory. This makes him rather unpopular with mice from most of the other towns and settlements.
Concept: A guardmouse dedicated to the point of fanaticism
Guard Rank: Guardmouse
Age: 24
Will: 3
Health: 5
Nature: 5 (He is seriously afraid of weasels.)
Resources: 6
Circles: 3
Born in: Lockhaven
Parents: Ma and Pa Garrow (Armorer)
Senior Artisan: Curt Fin, the chief armorer in the Guard. (Armorer)
Mentor stressed: Uncle Vickswell (Fighter)
Friend: Tander. They grew up together in Lockhaven but they’ve grown apart since Thom decided to join the Guard.
Enemy: Rosalee Clove. They shared a young love. Thom abandoned Rosalee to devote himself to the guard and she has never forgiven him. She will bring him down if she can.
Cloak Color: Red, to match his devotion to the Guard
Belief: The Guard should rule all the Territories, not just the wilderness between towns.
Goal: ??
Instinct: Never miss a chance to remind mice of the superiority of the Guard.
Specialty: Fighter
Skills:
Weaver: 2
Armorer: 4
Fighter: 6
Orator: 2
Instructor: 3
Pathfinder: 3
Mouse Guard-Wise: 3
Traits:
Generous
Guards Honor
Driven
Gear:
Spear
Bedroll, camping supplies
Rations
Belt knife
Smiths hammer in his belt (Which he has been known to use as a weapon in a pinch)
This guy is for an play by post game. Comments? Not sure how he’ll interact with the other characters. (One of the problems of an online, I think.)
–Victor