A friend an I were discussing cultural traits and the implications for the setting of using Call-Ons or Die Traits instead of Character Traits. Even relatively minor die traits could have a big impact on a culture, but thought it would be neat to play around with the idea of a culture where every single person is Gifted, or Faithful.
Has anyone ever tinkered with doing something like this?
When Justin started our Burning Midnight game, I’m pretty sure his Cultural Traits for Dorns, Sarcosans and Erenlanders contained some C-O traits. He’d have to dig up his notes for confirmation. We ended up playing Dwarves anyway.