What if the mice want to run from a skunk? A skunk’s waddling nature would seem to say it wouldn’t be good at chasing, but if it was hungry I would think it would try anyway. Or if the mice were hiding in the ground and the skunk wanted to dig to get them, is that scavanging? Basically if it seems like something a skunk might do would I let it roll 6 dice?
It seems like there would be situations where a skunk would want to do something that didn’t seem to be within its three nature descriptors but made sense.
I bring this up because I plan on using a “skunk waddling up” twist and my players are pretty weak combat wise and assume they will avoid the conflict and try to find another way to deal with the skunk. Do I start the encounter with a vs chase? Or do I set an independent obstacle against the mouse escaping nature for them to roll against?
Technically, a skunk is too large to be killed by a patrol (I believe).
The skunk rolls its nature for whatever it’s doing. The tags are more roleplay hints. I’ve used foraging skunks as twists with two different groups. They’re vicious.
I tend to let the players choose whether they want a single roll or a full-blown conflict. To escape, either a chase conflict or a Pathfinder/Scout test would be appropriate. The players can substitute Nature as needed for relevant skills.
This is an old thread, but just to make sure I have this right, are the “animal nature” descriptors really just roleplaying tags? Will a skunk just roll 6 dice for anything it wants to do, but it will be more likely to do things that are in its nature?