Yes, there was an attempt at cleverness there. I was referring to the roles from the Leverage TV show, and the A-Team.
I think that James is completely correct. Beginner’s Luck lets our mice learn new skills “on the fly”, so there’s really no need to tie our characters to the traditional models (classes) represented in most other games.
“It’s not what you fight, but what you fight for” kind of applies here.
So far, the best mix of character types I’ve seen is one where there is potential for conflict within the party, instead of external threats being the only thing to threaten or challenge BIGs. The combo in our PBEM with a shared enemy/friend between the two guardmice is roleplaying gold.