Spirits of fallen warriors, doomed to walk this realm in torment. These nebulous specters cling to the darkness, forever searching to absorb sustaining energy from life.
Nature 6 (Depleting, Menacing, Dooming)
- Ghostly Charge +1s Feint
- Decaying Destiny (special)
- Tortured Wail +1D Defend, -1D Attack
- Incorporeal +1D maneuver
Instinct: Drain every last hope from the living.
Armor: Spectralmail (as plate)
Wraiths can see in the dark, but suffer -1D in sunlight. The wraith is an ethereal being that is immune to ordinary weapons. Wraiths can only be harmed by silver, enchanted, or elven/dwarven weapons or by spells damage. Wraiths hold magical armor and weapons that cause the skin to chill upon contact.
The Decaying Destiny weapon provides no die bonus or unarmed penalty. Characters damaged by the weapon test Will vs. Nature. Suggested failure: reduce current nature by the margin of failure.