I’m still running a pretty long campaign as for our group standards (25 sessions in) and keep loving the game, have received the Anthology book and can’t wait to test some rules on our games.
Now, with the issue:
We’re playing with an Art Magic user on our group and he is speciallized on the Evoke school, that states (Codex p. 283):
Using the Evoke effect, the sorcerer can force a versus test between his Sorcery skill and a target’s physical stat, martial or physical skill or the Health attribute… To cast the spell, make a versus test between Sorcery and the target. Be sure to add the obstacle modifiers for breadth and duration.
As I searched in the forums, @luke stated that, on a Versus test, if neither of the opponents meets their obstacle, both fail:
I have some doubts about this intrepretation and this Evoke example:
- The wizard tries to cast the Evoke spell and get 5 successes. He has an +4 Ob for Breadth and Duration.
- The werewolf () tries to resist and get 4 successes
Now, they both have to meet their obstacle:
- The wizard has to sum up the werewolf successes: 4 + 4 Ob = 8 Ob in total so… he fails
- The werewolf has the Doble Ob penalty of Skill vs Stat so: (5 successes of the Wizard x 2) = 10 Ob in total so… he fails
What’s happening in the scene? The wizards fails to cast (and get taxed as the spell is a failure), and the werewolf fails to resist the spell (that never get thrown by the wizard)?
In the case that both meet the required successes, the defender (werewolf) wins and the spell has also failed? (with tax or another complications involved)