Since Luke suggested we start another thread, here we go:
“Mice in the Vineyard”- it already reminds me of Dogs as-is.
“Sherlock Mouse”- Something like The Great Mouse Detective.
“Ars Mousica”- It already has seasons. Just mix in some Magic Burner.
“Lensmouse”- Mice working for the Galactic Partol in Doc Smith’s classic “Lensman” setting.
“Vampire: The Mousequerade”- I’m sorry.
Team-oriented RPGs for which I’d love to see hacks:
Star Mice, of course – both Wars and Trek
Gamma Mice – not explicitly team-based, but more gonzo than Twilight 2000. Probably most mutations could be reflected as traits. Maybe some very weird Natures.
All Mice Must Be Eaten – survival horror, mice vs. shambling zombie cats if you want to keep it furry.
Ars Mousica – cabals of sorcerous mice and their lackeys
Feng Cheese – martial-arts mice battle evil across time (gets very confusing if you’re furry-ing FS since you already have The Ascended in the setting)
They pretty much serve the great old ones in real life!
I’ve lost two acquaintances to moose (One, a professor, was trampled to death; the other died in a crash, when the moose rammed his car…). My dad came real close to dying from a moose charging his car. An ex-GF and 3 of her friends all got grievous injuries from a moose charging their car.
Bull moose try to rutt against parked aircraft. They rutt against moving autos. You don’t hit the moose, it hits you. Usually at the front quarterpanel…
Mousestar
Don’t Rest Your Tail
MouseQuest
EverMouse
The Extraordinary Adventures of Baron Mouse
M.O.U.S.E.
Mouselike
Mousebusters
Mouse World
A Game of Mice
MouseMaster
MouseMoon
Mouse Wars
Mice Unlimited
Mutants and Mice
Mouse: The Reckoning
Mouse Kingdoms
Mouse 007
kill mice for satan
Mice Ate My Baby!
Macho Mice with Guns
MouseWarrior
Mouse: The Ascension
Mice, Spies and Private Eyes
Mouse 2000
Mousaverse
Mouse: The Resurrection
My Life with Mouseter (sorry)
Mouse Realms
The Mouseside Project
Mice Burger
Mousanoia
Mouseland
The Riddle of Mouse
Mousetech
RuneMouse
Savage Mice (yeah, I wanna play that one!)
Mousecraft
Teenage Mutant Ninja Mice (too easy)
Time Mice
Transmice Space
Tunnels and Mice
Unknown Mice
Weapons of the Mice
Mousecraft
The Wheel of Mouse
Mouse Hunter: The Invisible World
Mouse of Wonder
Mouse Tree
Mouse: The Oblivion
Moushu
Okay, this is tangential, but that just put me in mind of a little “addition to canon” that the Chaykin/Mignola Fafhrd & Grey Mouser series added – in one of the stories, the narrator explains the two were on the outs with one another, but nobody knew why. In the books, I seem to recall it being the same. However, in the same panels, there were these word balloons “F-a-f-e-r-d!” “F-a-f-h-r-d!” (or something like that).
Obstacle types:
Technology - Use it
Enemy Agents - Defeat Them
Innocents - Protect them
“Allied Agents” - Stop them from interfering
Information - Get the right stuff and/or give the wrong stuff.
Weather - Somethings never change. Unfortunately, the weather isn’t one of them.
Terrain - unpleasant or just out of place in it. From ballrooms to sewers.
Ranks:
Analyst/Agent in training
Agent (Grades 3-2-1)
Deputy Chief (Captain Equivalent)
Chief of Control
Stages of training:
Home town
Schooling
Analyst
Mentor’s Op Training
Field Experience.
New Weapons: get wild…
Hack to missions:
Pick 3, and invoke the others as twists and complications. Tech, especially, is twist worthy. But keep each short, and if possible, slapstick but mostly successful on failure.