Many times, hammer assets are forced to take positions in high orbit that prevent them from precisely pinpointing anvil targets. Often, even when in low orbit, or even in the atmosphere, the combination of ground clutter and ECM makes it impossible to find their objectives. And when you’re firing tactical nuclear missiles, it pays to put them where you want them. Thus, on occasion, hammer offices are grounded to act as fire control liaisons with anvil units so as to help facilitate communication between the two rival services. This duty is despised as much by hammer officers as anvil, but the rigors of the service sometimes demand these unpleasant decisions.
Grounded hammer officers are often equipped with a small, powerful, specialized, communicator that allows them to relay real time targetting data to hammers floating high above in space.
Artillery (missile) 8 points
Megablast
Indirect
Intelligent
Mounted
Mounted Limitation removed + 3 points
Categorical Limitation added (must have friendly hammer assets in orbit)-1Total Obstacle: 10
I’d also like to add two further limitations. First, whenever this weapon is used, all units in the same position suffer from the megablast trait, friendly or not. This would be called ‘Danger Close.’
Second is that any shot opportunities allocated to the FOO Targeting Device get taken in the subsequent volley. This would be called ‘Splash in Fifteen… Fourteen…’
Not quite sure how to price these.