I come bearing news from Lockhaven. This isn’t an official announcement, but I finally have some actual news for you all and I wanted to share.
Tonight, I delivered the Mouse Guard second edition rulebook file to Archaia. David and I have been at work on the second edition for the last six months. We’ve been gently tweaking rules and reediting the book, both in the text and art. It’s been my pleasure to have David involved at every step of the process. A few weeks ago he was here in NYC and sat with me as we recreated all of the patrols using the revised recruitment rules. It’s been great to work so closely with him.
I tried to keep the changes to Mouse Guard is minimal as possible. I like Mouse Guard. It’s light and open, while providing enough structure that the game moves along without too much effort. The main areas that changed:
[li]Conflict: Thor and I simplified the individual team and multiple team rules. It’s all very straight-forward now. We did not include the rules from Torchbearer, btw. If you want those rules, you can play TB or port them yourself.
[/li][li]Wises: We gutted wises and ported over the systems from Torchbearer. This necessitated some minor changes to the Traits rules, too.
[/li][li]Recruitment: I rejiggered Recruitment to make it faster and to make the characters slightly more skilled to start, with a solid base of skills.
[/li][li]The Mouse Guard dice and cards are now a part of the basic rules explanations in the main rule book.
Aside from that, we made little tweaks here and there while trying to preserve the character and atmosphere of the game. We did not include any of the boxed set material in the main rule book. Why? Because the rule book is too big as it is. We don’t need to add more material. And because we’re revising all of those materials. Most of the boxed set materials—booklet, cards, dice and screen—will be available as separate items and everything will also be included in a revised second edition boxed set. At this time, the boxed set materials are with the editor. Once I receive the corrections, I’ll make the changes and send the finished files to Archaia and production can begin in earnest. Hopefully that will happen in the next two weeks.
After I submit the rest of the files, the production is once again in Archaia’s hands. It could take three months, it could take three years. It’s hard to tell with them. But your steady pressure over the past few years tweeting at them, talking to them at shows and emailing them has really made a difference. So keep it up! We’re almost there!
In the meantime, David and I have been working on a side project that we’d like to share with you. It’s a small board game—Sword & Strongholds—taken from the Mouse Guard comics. We’re publishing it (not Archaia) and we’re going to launch the Kickstarter this week (the current plan is Tuesday). Hopefully, this will tide you over until the RPG materials are done. Check it out and let me know what you think.