I’m definitely interested. What are the expected schedules for the games? (I’m talking about post/reply frequencies. That is, you send out a post, what’s the expected time limit for sending in a response?)
I’ve got a grizzled veteran guard I’ve been wanting to play for a good long while. Recently back into serving with a patrol after an over-long stint monitoring a remote section of the scent border.
Name: Siemon
Concept: weather-worn scout & master archer
Guard Rank: Patrol Guard
Mouse Age: 40
Will: 4
Health: 4
Mouse Ability:
Mouse Nature: 4
Do you save for winter even if it means going without something now? Yes
Cannot take Bold or Generous traits.
When confronted, do you stand your ground and fight or do you run and hide? Stand & Fight
Do you fear owls, weasels and wolves? No
Where Were You Born?: Barkstone
Skills: Carpenter
Traits: Steady Paw
Life Experience:
Naturally Talented: Pathfinder
Parent’s Trade: Armorer
Convincing: Deceiver
Apprenticed To: Cartographer (Senior Artisan)
Mentor Training: Hunter (Aunt Lilly; family)
Guard Experience: Fighter, Hunter x2, Pathfinder, Scout, Survivalist, Loremouse, Weather-Watcher
Specialty: Pathfinder
Knowledgeable: 3 Wises
Forest-wise (Long years traversing the forests have taught Siemon much about surviving its depths.)
Lockhaven-wise (Siemon has lived in Lockhaven since he was 10, and due to his curiosity, is more familiar with its nooks than most.)
Rain-wise (Long years in the wilds have taught Siemon the signs of coming weather.)
Guard Resources: 6 (No Generous, Bold, or Fiery traits to start)
In winter, do you still practice a trade like weaving, smithing or pottery for the Guard? Yes
Are your parents smiths, politicians, merchants or apiarists? No
Do you like to buy gifts for yourself and your friends? No
Are you thrifty? Yes
Have you ever been in debt? Or are you generally bad with money? No
Do you always pack carefully for a journey, ensuring you have everything you need? Yes
Guard Circles: 4 (No Extrovert trait)
Is your mouse gregarious? Does he have lots of friends? Does he make friends easily? No
Do you have strong ties to the guard? Perhaps a family tradition or allies within the Guard? Yes
Has your character accomplished some great task in the Guard? Does he already have a reputation? Yes
Does your character have powerful enemies in the Territories? No
Has your character been convicted of a crime? No?
Is your character a loaner, tough and cool? Yes
Mouse Traits:
Born with: Natural Bearings
Fur Color: Dark Brown with specks of Gray; ragged
Parents: Mamma & Pops Greenwood
Pops, who taught Siemon everything he knows about bows, died two winters back, a happy (but extremely old) mouse. Mamma is getting on in years, and is mostly blind, but can still turn out beautiful blades with the help of her newest apprentice.
Senior Artisan: Thurstan the Scout
Thurstan is an old, maimed mouse with a memory for landmarks and a keen hand for maps. His stories primed Siemon for a life in the Guard, traversing the un- (or poorly-) charted wilderness.
Mentor: Aunt Lilly
Lilly, Mamma Greenwood’s youngest sister, is brave, if odd, hunter for the Guard, known to spend winters on active watch at the borders. When Siemon ‘graduated’ to tenderpaw, Lilly took over his training, and tempered his enthusiasm with an unrivaled sense of duty, and some harsh experience in the wilds.
Friend: “Raven”
Raven is a tiny, black mouse who has befriended a small rook of ravens, she’s a bit ‘off’ to say the least, but has a surprising level of insight about coming events. Almost as if she can see the future. (Or, it may just be that ravens pay more attention that the mice think.)
Enemy: ???
An albino mouse from Wolvespointe was accidentally slighted by Siemon four Winters back. Humiliated by the incident, he has built the incident up in his mind to a frothing hatred and wants to ruin Siemon’s reputation before seeing him dead. He has made a few attempts, but luck has been on Siemon’s side so far, to the point that Siemon is only vaguely aware that this mouse holds some grudge against him.
Cloak Color: Patchwork, Hunter-Green & Brown
The cloak has seen many winters on Siemon’s back, and readily shows the wear. Originally gifted to him by his mentor (Aunt Lilly) when he became a guardhouse, it has been worn with pride and courage. Constantly mended, it consists mostly of patches at this point, but Siemon wouldn’t think of replacing it (even if very little of it is actually the original cloak), it means far too much to him, representing his family’s honor, the respect of his Aunt, and his place in the Guard.
First Mission:
Belief: “The Guard exists to protect the weak from all predators. Those without and within.”
Goal:
Instinct: Keep to cover. Fight from the high ground. Watch the shadows.
Weapon of choice: Bow & 12 arrows
Gear: Cloak, knife, ‘rope’
Fate: 1
Persona: 1
This is an exelent picture for Siemon, except for a few details. The cloak should be patchwork brown & green as described above, he’s a darker brown, starting to grey with age, and his backup weapon is a knife, not a sword.
Just noticed I hadn’t given any details for the third question in the Circles section, “Has your character accomplished some great task in the Guard? Does he already have a reputation? Yes”.
Early in his career, just his second winter after receiving his cloak, Simon and his mentor (Aunt Lilly) and the rest of their patrol were out near Walnutpeck, when a wolf was sighted nearby on the wrong side of the scent border. Siemon downplays his role in the encounter, but the Lilly, and the other surviving member of the mission told Gwendolyn of his heroics, blinding the wolf with a pair of carefully placed shots, the second fired from the creature’s own snout. The reckless action saved one member of the patrol from certain death, and allowed the rest of them to rally and run the beast off.
Siemon doesn’t have that same reckless streak any more, but if pushed he may still be capable of that same sort of heroic stupidity. (Though he hopes he’s never pushed that far again.)