The ammo capacity hierarchy on p. 523 goes (lowest to highest): single shot, cylinder, capacitator, magazine, case.
But the point costs on p. 382 don’t increase in the same order: “Ammo capacity tweaks: Single shot, 1 pt. Cylinder, 2 pts. Magazine, 3 pts. Capacitor, 4 pts. Case, 5 pts.”
So which is better, capacitor or magazine? And which costs what?
My problem may be that I’m thinking, “well, of course I can upgrade my missile launcher from single shot to capacitor, because while it doesn’t actually have a capacitor, it has some level of ammo supply equivalent to that.” But I think that I’ve been reading it wrong, and that you’re implying there actually two separate ammo hierarchies, something like this:
In other words, a projectile weapon can be upgraded from single shot (1 pt) to cylinder (2 pts) to magazine (3 pts) to case (5 pts) – there is no “capacitor equivalent” or “power pack equivalent” level available. Likewise, an energy weapon can’t start with less than a capacitor, and then the next upgrade available for energy weapons is better than any projectile weapon ammo capacity.
And my actual practical question: I have the Missile from pg. 518 (or the EMPIL for that matter). I want to upgrade it from “single shot” to “magazine.” How much does that cost me?
Aha. So starting from “Single Shot,” I do NOT have to pay 2 points to upgrade to Cylinder, then another 3 points to upgrade to Magazine, for a total of 5 points.
I just pay 3 points and leap all the way to Magazine, whether my starting point was “Single Shot” or “Cylinder.”
Actually… single-shot energy weapons and capacitance-powered projectile weapons are possible. A gaussian-projectile weapon uses more energy than ammo, so Capacitor is more appropriate, and a plasma-based pistol (like a Mk.I SCrEW) might use one-shot plasma cartridges. Most ‘combat’ lasers being designed today have a finite supply of chemical reactants used to create a pre-energied lasing medium- anyway too much technobable. My point is energy-based weapons can have projectile-type limited ammunition types, and projectile weapons could conceiveably have energy-weapon like ammo supplied.
The values given are supposed to be relative anyway, and not always taken litterally.