Okay, rambling discussion about Nature hacks for Star Wars. There were some good side discussions in the other thread… I’ll try to move them over when I’m on my computer.
Hmmm. Dark Side as the Nature hack, as temptation of power & expedience. Thematically, I like it better, but it doesn’t mean I’m right. Would anyone be tempted to advance the Dark Side? Game-wise, that’s the tough part, I think.
Of course, if you’re doing the Mandalorean War thing, revisiting the Malak & Revan path, then maybe you do push the edge.
Light Side as the Nature hack, like an extreme version of Mouse-ly hibernation and retreat. Escape, Climb, Hide, Forage. Hmmmm…
Just brainstorming here. The Wookieepedia isn’t so helpful in capturing Jedi philosophy since it varies so much across the various sources. There are no definitive treatises, unlike Samurai… Maybe I need to rewatch Ghost Dog instead of Phantom Menace.
Rinzai-style non-attachment, no mind. This helps you decapitate thousands of Chinese civilians in Nanjing with a sense of clarity. It also says Jedi shouldn’t marry, should live like poor monks.
See, there should be no separation there, in the non-attachment (no Light and Dark dualism). The more you hold onto, the more useless you are as a retainer. Walk through the rain, or dash from shelter to shelter, you are wet nonetheless. Therefore, attachment is only a vanity, a burden. Love of self, of things, of people… all vanities.
Mouse Guard asks you to list parents, mentors, friends & enemies during Recruitment. Is there a space for these attachments when it comes to Jedi? And it isn’t necessarily people when you consider all of our vanities. Self-image, various things we own, the way we live our lives. Carrying a sword in an arrogant, vain way. Is there room for another BIG-type idea when it comes to these vanities?
Of course, tapping Nature as the Light… I like tapping and increasing the Dark, thematically. Quicker and more seductive, especially if you build up your Dark Side.